AI Insights · Timothy · April 2022
Top 5 Historical Games on Android in the US: Q1 2022
Discover the performance trends of the top 5 historical games on Android in the US during the first quarter of 2022, based on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 historical games on Android in the United States showed varied performance trends in downloads, revenue, and active users. Here’s a closer look at the data, courtesy of Sensor Tower.
Rise of Kingdoms: Lost Crusade from LilithGames demonstrated strong weekly revenue, peaking at approximately $1.6M in the last week of December. Revenue trends showed a decline to around $880K in early January, followed by a steady climb, reaching $1.4M in mid-March. Weekly downloads saw an initial boost from 23.4K to 35.9K in January before tapering off to around 12.4K by mid-March. Active users exhibited a peak of 129.2K in late January, with a gradual decline to 87.3K by the end of March.
Royal Match by Dream Games, Ltd. maintained consistent revenue, hovering around $1M to $1.2M weekly, with a notable peak at $1.3M in late February. The game's weekly downloads started strong at 52.9K, peaking at 61.2K in late January before declining to 40.9K by late March. Active users remained relatively stable, ranging from 118.9K to 127.1K, with a slight dip to 109.9K by the end of the quarter.
Rise of Castles: Ice and Fire from Long Tech Network Limited experienced a revenue increase from $563K in late December to $738K by the end of March. Downloads, however, saw a downward trend, starting at 18.4K and decreasing to 6.8K by the end of the quarter. Active users fluctuated slightly, peaking at 56.8K in early January and ending at 40.5K in late March.
June's Journey: Hidden Objects by Wooga had a fairly stable revenue performance, with weekly figures around $600K, peaking at $680K in the last week of March. Downloads showed a slight decline from 23.4K in late December to 16.8K by the end of March. Active users remained robust, averaging around 210K throughout the quarter.
Guns of Glory: Lost Island from FunPlus International AG saw its weekly revenue fluctuate, starting at $543K and peaking at $637K in late February. Downloads were relatively low but steady, beginning at 4.8K and experiencing a peak of 7.9K at the end of March. Active users showed a slight decline from 21.7K in late December to 18.8K in mid-March, followed by a recovery to 22.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.